Sunday 6 July 2014

Some random head sculpts

#1

#2

#3

#4

#5

Hers a selection of some character heads I made the other day. I created a nice base mesh head which made it easy to form a variety of different faces relatively quickly. They aren't very detailed but the essence of each character is noticeable - which is what I was after! 
Its amazing how some subtle enough changes (eye size, eye distance. angle of mouth) to a simple base mesh can alter a persons appearance so drastically.

Click on the images for larger shots. (#1, #3 and #5 are my favourites of the bunch)
(The top one is the only one I bothered posing/adding asymmetry to so far, so thats why the others might look a little 'odd' and 'blank'  initially)

Friday 4 July 2014

Shapula Free Base Mesh for Sculpting

I made this nice little mesh which is a great for starting off sculpting a character with. I never personally use any of the base meshes that come with Zbrush and instead prefer just modelling from scratch with a dynamesh ball...but this model I created is one I ALWAYS use lately for starting off a sculpt. 


-The download file is in a .zip format (which you can unzip using any of the popular or free software such as WinZip, 7Zip, etc). 


-Once you've unzipped the contents you will have an .obj file of the model which you can load in any 3d software package.


The model is totally free and can be used for any commercial or noncommercial use.

If you make anything nice with it feel free to link back and let me know if you want :)


You can download the .zip file from here