Showing posts with label anatomy. Show all posts
Showing posts with label anatomy. Show all posts

Tuesday, 20 August 2013

Zbrush Practice - Head Studies

Some head sculpts I did to try and get better at general  anatomy when working in 3D space. Minimal detailing so that I could try and focus purely on form and shape.
 
I made a simple base mesh (you can see it in a previous posting) and then adjusted the head to suit a variety of facial types.

The eyes look a bit crappy (a ball with an indent in it, basically) and are  mainly  just there so  that  I could get the curvature of the eye correct.
These are base sculpts with no asymmetry...hence the extra freaky startled look on these guys faces!
click to enlarge

Wednesday, 7 August 2013

Anatomy Practice

Been practicing anatomy with Zbrush. 
Took my zombie model - which had some dreadful anatomical problems - and went to work on it while looking at anatomical reference images. 
It's clear to see that I still put absolutely no effort into those feet!
Reference is the way to go and I'm hoping to put more effort than I have been into my work as I go along.
See how he skillfully balances an opaque football in mid-air!
Click to enlarge