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I've been messing around with this
alien fella and I'm finally beginning to get a design I[m actually satisfied with.
He started off as a short, dumpy little chap but has morphed into a more elongated form.
I'm mainly using this sort of character to improve my anatomy sculpting - despite him being alien he is basically just an exaggerated human anatomically!
Having thankfully (hopefully!) gotten over that awkward 'blobby-shapes' period in Zbrush, the part that interests me the most nowadays, sculpting-wise, is trying to represent organic natural forms such as sinew, skin and muscle. I'm getting better at it but have a lot more to develop and learn through trial and error.