One of the main reasons why many of my characters are naked or shown from the neck up is that I am absolutely terrible at sculpting clothing! What I like about Marvelous Designer is that you import your mesh, and actually create clothes based on real-world patterns. What I don't like is the finicky way it works - that and that fact that I have zero knowledge of understanding patterns.
Below is a test I did making cargo pants and a a top which I exported as an OBJ and imported to Zbrush for posing. Now, I cheated a bit (a lot!) with the top because I just slightly altered a pattern that is freely available from the Marvelous Designer downloads section. That's why the top looks pretty good and the pants look...hmmmm........
If I can just get my head around pattern design and adjust to the Marvelous Designer interface then it could really help me make some more decent-ish looking clothing for my characters.
Top and pants made with Marvelous Designer. Hat and shoes courtesy of my bad sculpting in Zbrush! click to enlarge |
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